Walkthrough. All information in this walkthrough is currently deprecated and changed by other products about this wiki.
All information in this walkthrough is currently replaced and deprecated by other products about this wiki.
1: Game Mechanics
Essential: free actions suggest they are all once per day that they don’t advance time and therefore don’t lower your needs or move characters. Some actions have actually expenses connected with them, need things, require a level that is certain of or is only able to be studied in some periods. Day also, locations vary per time of
1.1: requirements you have got 4 requirements: power, hunger, grooming and fun
Energy sources are refilled by either: • resting, my bed room, quicker with all the luxury bed purchased at the shopping mall); • beverage a coffee, home, as soon as each day, free action; • Taking a rest, workplace, free action; • Drinking a power beverage, bakery: 25$, consumable, you are able to only take in one coffee each day, taking a rest matters as coffee.
Hunger is filled by either: • Have a meal, kitchen; • Consume a hotdog, mall, 5$; • Consume a hamburger, pub, 25$; • Eating a pastry, bakery, $ 25$, consumable.
Grooming can be refilled by: • going for a bath into the bathroom, at reduced standard of friendness your housemates will maybe not permit you into the restroom alongside using them; • Eating a mint candy, bakery, 25$, consumable.
Fun could be refilled by • watching television, family room; • Playing videogames, after buying or being gifted the z-box; • Play a casino game, arcade, 15$; • Take some slack, workplace; • Reading the enjoyable guide , bookstore, 25$; • viewing a film, movie theatre, 10$; • Masturbate, family room, free action, requires under yellowish fun; • Complimenting/kissing the girls
If a person of the needs is below 5 it’s going to block a tiny quantity of actions, when your needs have been in yellow (3 or below) they will block much of your actions, when your requirements come in red (0) they’re going to block almost anything except the standard of actions (resting, consuming and solving whatever need is in red).
1.2: characteristics You’ve got 3 characteristics:
Knowledge: escalates the amount of cash you will get from working, the amount of subjects you’re able to talk you get a new one every 10 levels) and prerequisite for options in events about(you start with 2 and. Increase knowledge by: • Thinking hard, park, only if your requirements are above 5, 50% chance; • Reading an understanding guide, guide store, 100$, free action; • Study, university, 3h, 25$; • Buying the information device, shopping center, 200$, perhaps maybe not fully guaranteed each night; • additionally increased by using specific clothing
Fitness: increases your time degree and necessity for options in occasions and desire that is gaining Sasha. Increase fitness by: • Do push-ups your room, only once all of your requirements are above 5, 50% opportunity; • Swim, pool only springtime and summer months, requires swimwear; • decide on a run, park, requires sport clothing; • Light training, fitness center, calls for sport clothing; • Heavy training, fitness center, calls for sport clothing; • purchasing the physical fitness device, mall, 200$, perhaps perhaps maybe not fully guaranteed each night; • additionally increased by using particular clothes• additionally increased by putting on specific clothing
Charm: decreases the possibility of providing a compliment that is bad prerequisite for options in activities Increase charm by: • Practice message restroom, only if your entire needs are above 5, 50% possibility; • Sunbath, pool, just springtime and summertime; • Get a haircut, shopping center, 50$; • Party, nightclub (15$), 50$; • Reading the charm guide, bookstore, 100$; • purchasing the charm device, mall, 200$, perhaps maybe not assured each night; • additionally increased by using particular clothing